Carnivores CE
Would you like to react to this message? Create an account in a few clicks or log in to continue.

Something I made today

3 posters

Go down

Something I made today Empty Something I made today

Post  Seismosaur Mon Mar 09, 2009 7:49 am

In my spare time.

It's a cellular automata game-- You can set your own rules or use COnway's. It's all in 3D, it features a low-res skyshpere and all of the content was produce by me about 4 hours ago.

Download the archive here

I don't have any screenshots on-hand and it's late so I don't have time to take any.

Controls:

W - Move Camera Up (Used for 2D method)
S - Move Camera Down (Used for 2D method)
A - Move Camera Left (Used for 2D method)
D - Move Camera Right (Used for 2D method)

R - Move Camera forward (Used for 2D method; acts as zoom in)
F - Move Camera Back (Used for 2D method; acts as zoom out)

Q - Turn Camera Left
E - Turn Camera Right
Up/Down Arrow keys - Pitch Camera
Right/Left Arrow Keys - Roll Camera
Enter - Clear Grid
Spacekey - Toggle Simulation Pause
BackSpace - Show/Hide rules
C - Reset camera position
Seismosaur
Seismosaur
Admin
Admin

Number of posts : 88
Reputation : 1
Registration date : 2008-11-28

Back to top Go down

Something I made today Empty Re: Something I made today

Post  Dinoguy1000 Mon Mar 09, 2009 9:34 pm

Sounds interesting... I've played around with programming a version of Conway's Game of Life on my TI-89 Titanium graphing calculator, but it's been a while since I've really done anything with it (though recently I *did* greatly optimize the sprite generation code).

Dinoguy1000
Admin
Admin

Male Number of posts : 7
Age : 35
Location : On Wikipedia, more than likely
Reputation : 0
Registration date : 2009-03-07

Back to top Go down

Something I made today Empty Re: Something I made today

Post  Seismosaur Tue Mar 10, 2009 3:20 am

Well, this one is in 3D and allows you to use your own rules xP

Screenshots:

Something I made today Screen1
Something I made today Screen2
Something I made today Screen3
Something I made today Screen4

https://2img.net/h/i122.photobucket.com/albums/o242/Yukimor/Screen6.png
https://2img.net/h/i122.photobucket.com/albums/o242/Yukimor/Screen8.png
https://2img.net/h/i122.photobucket.com/albums/o242/Yukimor/Screen10.png

Something I made today Screen12
Seismosaur
Seismosaur
Admin
Admin

Number of posts : 88
Reputation : 1
Registration date : 2008-11-28

Back to top Go down

Something I made today Empty Re: Something I made today

Post  Dinoguy1000 Tue Mar 10, 2009 9:44 pm

Looks pretty nifty... although IMHO, it's rather hard to tell where one cell ends and the next begins when viewing at an angle (as in, like your last image there).

Dinoguy1000
Admin
Admin

Male Number of posts : 7
Age : 35
Location : On Wikipedia, more than likely
Reputation : 0
Registration date : 2009-03-07

Back to top Go down

Something I made today Empty Re: Something I made today

Post  Seismosaur Wed Mar 11, 2009 2:11 am

Yeah, I'm gonna give them a nice Yellow Texture w/ borders tonight.

Maybe make a better skysphere and add a little landscape around the grid, as I plan to turn this into a full-fledged Artificial Life simulator Very Happy
Seismosaur
Seismosaur
Admin
Admin

Number of posts : 88
Reputation : 1
Registration date : 2008-11-28

Back to top Go down

Something I made today Empty Re: Something I made today

Post  Dinoguy1000 Wed Mar 11, 2009 9:25 pm

Awesome. ^_^

Dinoguy1000
Admin
Admin

Male Number of posts : 7
Age : 35
Location : On Wikipedia, more than likely
Reputation : 0
Registration date : 2009-03-07

Back to top Go down

Something I made today Empty Re: Something I made today

Post  Seismosaur Wed Mar 11, 2009 10:13 pm

Okay, I have some bad news.

First off, DBP takes forever to load models, secondly I fell asleep last night and then school happened, so I'll have to get all this done later today, and thirdly I discovered Frets on Fire and am addicted to it.
Seismosaur
Seismosaur
Admin
Admin

Number of posts : 88
Reputation : 1
Registration date : 2008-11-28

Back to top Go down

Something I made today Empty Re: Something I made today

Post  RexHunter99 Fri Mar 13, 2009 6:33 am

For a minute there I thought you were using my code as a base to get that 3D XD but you're using DarkBasic eh? honestly I frown upon DB over the fact it's complicated, slower than GameMaker ina few cases but atleast it offers decent 3D.
RexHunter99
RexHunter99
CCET Programmer
CCET Programmer

Male Number of posts : 268
Age : 32
Location : Australia
Reputation : 3
Registration date : 2008-11-28

Dinosaur
Name: James
Health:
Something I made today Left_bar_bleue100/100Something I made today Empty_bar_bleue  (100/100)
Species: Velociraptor

Back to top Go down

Something I made today Empty Re: Something I made today

Post  Seismosaur Fri Mar 13, 2009 5:03 pm

DarkBASIC isn't complicated or slow... And it was made for 3D apps and has an incredible amount of preprogrammed 3D maths commands and allows the use of 3D vectors without having to write a whole lot of extra code for them.

It's just Direct3D wrapped into a basic-language. Not like .NET or other BASIC languages that are compiled once and then interpretted.

I don't even have object culling on on that program and I get ~100 FPS

I did, however, lose the source code when I moved it to my laptop :-/

I was going to rewrite it anyhow because I had too many bjects and I wasn't deleting my pointers correctly, etc.

So if you run it you'll see there's a 20kb memory leak afterwards xD

The only problem with it is there is no proper OOP system-- But I'm working on fixing that Wink

And anyway this is DarkBASIC Professional 7.2, much different than DarkBASIC Classic.
Seismosaur
Seismosaur
Admin
Admin

Number of posts : 88
Reputation : 1
Registration date : 2008-11-28

Back to top Go down

Something I made today Empty Re: Something I made today

Post  Sponsored content


Sponsored content


Back to top Go down

Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum