Carnivores CE
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Carnivores 2 patches

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Carnivores 2 patches Empty Carnivores 2 patches

Post  RexHunter99 Mon Apr 13, 2009 2:22 pm

Right, so whatever improvements we make on the engine without actually changing the gameplay to the scale of CCE, will be posted here, usually you'll only need to replace your .REN files (make backups!) otherwise there'll be a ReadMe.txt file that will tell you exactly what to do Wink
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Post  RexHunter99 Mon Apr 13, 2009 2:28 pm

Patch: Weapon offsets
For: Carnivores 2
Version: 1.1.0 (Latest retail patch is classified as v1.0.0)
Description: This patch adds the ability for modders to change the screen offsets for the weapons. Meaning that you can actually move the weapon to the side of the screen instead of having it in the center.
This patch also includes 2 minor bug fixes that should help prevent discomfort of gameplay crashes, though they are minor and may not be noticed.
Also sporting corrected player speeds, and a fix for the camera when using the binoculars, because the mouse would still move the view rapidly, now it moves slower to compensate for the zoom level. The binoculars should be able to go all the way up to 4x magnification.
Files:

  • V_SOFT.REN
  • V_D3D.REN

Instructions: Make sure to make a backup of your .REN files in the C2 directory. Then replace the to .REN files with the patched versions. This patch also has the most recent changes from Action Forms post-release patch.
Download: C2 patch
RexHunter99
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Post  RexHunter99 Tue Apr 14, 2009 3:20 pm

Patch: Weapon offsets [Fix]
For: Carnivores 2
Version: 1.1.1
Description: This is a bug fix patch for the Weapon offsets patch.
Files:
V_SOFT.REN
V_D3D.REN
Instructions: Make sure to make a backup of your .REN files in the C2 directory. Then replace the to .REN files with the patched versions. This patch also has the most recent changes from Action Forms post-release patch.
Download: Click here to download
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Post  RexHunter99 Thu Dec 10, 2009 8:39 am

I'm working on a D3D fix, but the next version will support 32-bit buffers (much higher quality color and depth comparisons) Note that it will be a D3D exclusive release (as it should also contain a blood splatt feature)
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Post  raptorkiller2 Fri Dec 11, 2009 4:18 am

32 bit capability would be nice, what about vista compatability?

and blood splats would be SO FREAKING AWESOME!!!!!!
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